BIS_fnc_establishingShot

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Revision as of 10:52, 9 July 2017 by R3vo (talk | contribs) (added 8th parameter)
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Description

Description:
/*

	Description:
	Play a fake UAV observational sequence which serves as an establishing shot.

	Parameters:
		_this select 0: OBJECT or ARRAY - Target position/object
		_this select 1: STRING - Text to display
		_this select 2 (Optional): NUMBER - Altitude (in meters)
		_this select 3 (Optional): NUMBER - Radius of the circular movement (in meters)
		_this select 4 (Optional): NUMBER - Viewing angle (in degrees)
		_this select 5 (Optional): NUMBER - Direction of camera movement (0: anti-clockwise, 1: clockwise, default: random)
		_this select 6 (Optional): ARRAY -	Objects/positions/groups to display icons over
							Syntax: [[icon, color, target, size X, size Y, angle, text, shadow]]
		_this select 7 (Optional): NUMBER - Mode (0: normal (default), 1: world scenes)
	        _this select 8 (Optional): BOOL - Fade in after completion (default: true)

*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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Posted on July 8, 2017 - 16:35 (UTC)
Revo
This function needs to be excuted with spawn.