BIS_fnc_setRespawnInventory
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Description
- Description:
- Set respawn loadouts.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [target, inventory] call BIS_fnc_setRespawnInventory
- Parameters:
- input: Object, Group, Side or Namespace - Target where respawn inventories should be saved
- input: Array of strings - Classes from CfgInventory or CfgVehicles
- Return Value:
- Array - in format:
- 0: target
- 1: ids (used in BIS_fnc_removeRespawnInventory)
Examples
- Example 1:
[ player, ["B_T_Recon_TL_F"] ] call BIS_fnc_setRespawnInventory;
Additional Information
Notes
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