BIS_fnc_sceneIntruderDetector

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Description

Description:
/**************************************************************************************************************************
	Version:	1.0
	Name:		Intruder detector during scene
	DESCRIPTION:	Checks if there are intruders during scene. All intruders during scene will be disabled if they 
			will get into the detector trigger. Position of trigger is default on player, and default radius is [60,60] 
			Checking is deactivated by passing BIS_sceneIntruderDetectorLogic setVariable ["_detectInProgress", false]
	PARAMETERS:	_centerOfScene: POSITION - trigger position
			_Radius: ARRAY: [_xRadius, _yRadius] - size of trigger		
	RETURNED VALUE:	nothing
****************************************************************************************************************************/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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