BIS_fnc_doorClose

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Revision as of 01:51, 6 January 2020 by R3vo (talk | contribs) (fixed duplicated argument error)
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Description

Description:
Close a door with an animated doorhandle.
Execution:
call
Multiplayer:
Effect is global
Groups:
Uncategorised

Syntax

Syntax:
[building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call BIS_fnc_DoorClose
Parameters:
building: Object - (Optional, default objNull) Building
doorAnimation: String - (Optional, default "") Name of the door animation
handleDownAnimation: String - (Optional, default "") Animation source of handle down
doorHandleUpAnimation: String - (Optional, default "") Animation source of handle up
animationPhase: Number - (Optional, default 0) Value from 0-1
Return Value:
Nothing

Examples

Example 1:
[building,"doorAnimation","animationUp","animationDown",1] call BIS_fnc_DoorClose;

Additional Information

See also:
animate animateSource BIS_fnc_Door

Notes

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