enableEnvironment

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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Enable/disable environmental effects: ambient life and/or ambient sound.
Groups:
Environment

Syntax

Syntax:
enableEnvironment enabled
Parameters:
enabled: Boolean - ambient life and ambient sounds setting
Return Value:
Nothing

Alternative Syntax

Syntax:
enableEnvironment [ambientLife, ambientSound] Template:since
Parameters:
ambientLife: Boolean - ambient life setting (bees, rabbits, birds, snakes, fish)
ambientSound: Boolean - ambient sounds setting (circadas, owls sounds, etc)
Return Value:
Nothing

Examples

Example 1:
enableEnvironment false; // identical to enableEnvironment [false, false]
Example 2:
enableEnvironment [false, true];

Additional Information

See also:
Arma 3 Animals: Ambient SystemenvironmentEnabledinitAmbientLifesideAmbientLifegetAllEnvSoundControllersgetEnvSoundControllersetSoundEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Posted on 28 October, 2013
Killzone_Kid
This command has to be executed after mission start to have an effect. So if you add this command in init.sqf make sure you wait until mission is running: // in e.g init.sqf waitUntil { time > 0 }; enableEnvironment false;

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