BIS_fnc_didJIP

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Revision as of 06:14, 30 December 2020 by Lou Montana (talk | contribs) (Text replacement - "Revo" to "R3vo")
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Description

Description:
Return whether or not the local player joined the game while it was already in progress.
Use didJIP instead.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
[] call BIS_fnc_didJIP
Return Value:
Boolean

Examples

Example 1:
if ([] call BIS_fnc_didJIP) then { forceRespawn player };

Additional Information

See also:
remoteExecremoteExecCalldidJIPdidJIPOwnerexportJIPMessages

Notes

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Notes

Bottom Section

Posted on March 25, 2016 - 14:25 (UTC)
R3vo
Instead of using this function one can use the engine command didJIP which does the exact same thing