fleeing
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Description
- Description:
- Checks if a unit is fleeing.
- Groups:
- Uncategorised
Syntax
- Syntax:
- fleeing unit
- Parameters:
- unit: Object
- Return Value:
- Boolean - Returns true if a unit is fleeing, false if not. Dead or empty units return false.
Examples
- Example 1:
? (fleeing east_unit) : player sideChat "We have won!"
Additional Information
- See also:
- See also needed
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information