BIS_fnc_showRespawnMenuDisableItem

From Bohemia Interactive Community
Revision as of 22:07, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Limits respawn loadout or role for Arma 3 Respawn.
  • Only role or only loadout can be limited at one moment, if there is limit for both, then only role uses limit.
  • If the limit definition for role is called multiple times with different numbers, then the highest number is used.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[mode, uiControl, item, message] call BIS_fnc_showRespawnMenuDisableItem;
Parameters:
mode: String - Available options are disable, enable and state
uiControl: Control - List in which item should be disabled/enabled
  • BIS_RscRespawnControlsMap_ctrlLocList
  • BIS_RscRespawnControlsMap_ctrlRoleList
  • BIS_RscRespawnControlsMap_ctrlComboLoadout
item: Number or String - Index or name of item in the list
message: String - (Optional) Message shown when disabled item is selected
Return Value:
Return value needed

Examples

Example 1:
["disable",uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlRoleList",2,"Restricted for this part of mission!"] call BIS_fnc_showRespawnMenuDisableItem;

Additional Information

See also:
BIS_fnc_addRespawnInventoryBIS_fnc_addRespawnPositionArma 3 Respawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note