BIS_fnc_unitCaptureSimple

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Revision as of 23:42, 22 January 2021 by Lou Montana (talk | contribs) (Text replacement - "{{Function " to "{{RV|type=function ")
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Description

Description:
Description needed
Execution:
spawn
Groups:
Scenes

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - Unit to capture movement data from
duration: Array - Duration to capture for
FPS: Number - (Optional, default 20) Frames recorded per second (default 20). Limit is 1 - 100
Firing: Boolean - (Optional, default false) If true, will record the input unit's weapon fire data as well
startTime: Number - (Optional, default 0) Starting time offset for the frame time
Return Value:
Return value needed

Examples

Example 1:
[BIS_Vehicle, 50, 30, true, 10] spawn BIS_fnc_UnitCaptureSimple;

Additional Information

See also:
See also needed

Notes

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