BIS_fnc_halo
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Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - the HALO performing unit
- altitude: Number - (Optional, default 0) altitude added to the unit before HALO
- Return Value:
- Return value needed
Examples
- Example 1:
[player] call BIS_fnc_halo; // Instantly parachutes the player object
- Example 2:
[player, 100] call BIS_fnc_halo; // Increases the altitude of player by 100 before HALO
Additional Information
- See also:
- See also needed
Notes
-
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