BIS_fnc_EXP_camp_initClasses

From Bohemia Interactive Community
Revision as of 19:23, 12 June 2021 by Lou Montana (talk | contribs) (Text replacement - "|=Syntax " to " ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Initializes the classes players can choose from before spawning.
Execution:
call
Groups:
Campaign

Syntax

Syntax:
[mode] call BIS_fnc_EXP_camp_initClasses
Parameters:
mode: String - (Optional, default "DAY") Can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs)
Return Value:
Boolean - Returns true if successful, false if not

Examples

Example 1:
["NIGHT"] call BIS_fnc_EXP_camp_initClasses;

Additional Information

See also:
BIS_fnc_EXP_camp_initCharacter

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note