setLightIntensity

From Bohemia Interactive Community
Revision as of 21:42, 5 June 2021 by Lou Montana (talk | contribs) (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Groups:
Lights

Syntax

Syntax:
Syntax needed
Parameters:
light: Object
value: Number
Return Value:
Return value needed

Examples

Example 1:
myLight setLightIntensity 4;

Additional Information

See also:
setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightBrightnesssetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightFlareMaxDistancesetLightDayLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 24, 2014 - 23:37
ffur2007slx2_5
In Arma 3 ver1.14 setLightIntensity will overwrite the previous effect processed by setLightBrightness on the same light source, vice versa. And both of them currently play the same role on brightness, for example: _light setLightIntensity 3000;// same as _light setLightBrightness 1;