everyBackpack
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Description
- Description:
- Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.
- Groups:
- Containers
Syntax
- Syntax:
- everyBackpack box
- Parameters:
- box: Object
- Return Value:
- Array
Examples
- Example 1:
everyBackpack cursorTarget;
- Example 2:
_vehicleBackpacks = everyBackpack vehicle player;
Additional Information
- See also:
- firstBackpack unitBackpack backpack backpackCargo getBackpackCargo backpackItems addBackpack addBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForcanAddItemToBackpackaddItemToBackpackremoveItemFromBackpackbackpackContainereveryContainer
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 29, 2014 - 17:09
- ffur2007slx2_5
-
(Arma 3 ver 1.16), here's a quick reference to backpack command family.
Command Operand type Return Example firstBackpack Object(WeaponHolder, AmmoCrate, VehicleCrate) Object(eg 2bba9d00# 163957: backpack_compact.p3d) firstBackpack (getPos player nearestObject "weaponholder") backpackContainer Unit(Object) Object(eg 2bba9d00# 163957: backpack_compact.p3d) backpackContainer player //Currently same as unitBackpack unitBackpack Unit(Object) Object(eg 2bba9d00# 163957: backpack_compact.p3d) unitBackpack player //Currently same as backpackContainer backpack Unit(Object) String(eg 2bba9d00# 163957: backpack_compact.p3d) backpack player //See also (typeOf backpackContainer player) or (typeOf unitBackpack player) backpackCargo Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of String(eg ["Backpack0","Backpack1"]) backpackCargo _AmmoCrate getBackpackCargo Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of Array(eg [["Backpack0","Backpack1"],[1,1]]) getBackpackCargo _AmmoCrate everyBackpack Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of Object(eg [22504f00# 163960: backpack_fast.p3d...]) everyBackpack _AmmoCrate