assignTeam
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Description
- Description:
- Assigns the unit (in case of a vehicle, its commander) to the given team. Team is an option in group control (unit management) menu that allows to split player group in teams and then give bulk order to separate teams. In order to operate properly, the command requires specific conditions:
- The command requires player to be fully initialised
- The unit getting assigned must be either player himself or a unit in player's group
- Units in player's group as well as player himself can all have different teams assigned
- The colour of the assigned team for a unit is seen on the group management UI as well as squad radar
- "MAIN" - (white)
- "RED" - (red)
- "GREEN" - (green)
- "BLUE" - (blue)
- "YELLOW" - (yellow)
- Groups:
- Groups
Syntax
- Syntax:
- unit assignTeam team
- Parameters:
- unit: Object
- team: String
- Return Value:
- Nothing
Examples
- Example 1:
- _soldier2 assignTeam "RED";
- Example 2:
- In a unit's init script in the editor you should use the following. Or else you might experience race conditions.
this spawn {_this assignTeam "RED"};
Additional Information
- See also:
- assignedTeam dissolveTeam unassignTeam
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect