BIS_fnc_setRespawnInventory

From Bohemia Interactive Community
Revision as of 13:01, 1 July 2022 by Lou Montana (talk | contribs) (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Set respawn loadouts.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[target, inventory] call BIS_fnc_setRespawnInventory
Parameters:
target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
inventory: Array of strings - Classes from CfgInventory or CfgVehicles
Return Value:
Array - in format [target, id] used in BIS_fnc_removeRespawnInventory

Examples

Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
Arma 3: Respawn BIS_fnc_addRespawnInventory BIS_fnc_removeRespawnInventory BIS_fnc_getRespawnInventories

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note