getHideFrom – Talk

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Revision as of 10:47, 4 December 2008 by HeliJunkie (talk | contribs)
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From the few tests I've done, this function always returned me [0,0,0]. Has anyone been able to get a correct result?--Whisper 17:21, 10 April 2007 (CEST)

I got a result. But the only result I got, is the position from the enemy... not very helpful.
Friendly Unit: fu1, Enemy: e1
hidepos = fu1 gethidefrom e1;
Now hidepos = (getpos e1). Not exactly the same... but very close!
And nothing to find about it in the www... that's hard...
--HeliJunkie 10:47, 4 December 2008 (CET)