BIS_fnc_interpolateVectorConstant

From Bohemia Interactive Community
Revision as of 15:50, 8 November 2023 by Lou Montana (talk | contribs) (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *T([a-z ])" to "$1 - t$2")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Interpolates vector to target linearly.
Execution:
call
Groups:
InterpolationVectors

Syntax

Syntax:
[currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateVectorConstant
Parameters:
currentValue: Array - the current value
targetValue: Array - the target value
delta: Number - (Optional, default 0) the delta time
interpSpeed: Number - (Optional, default 0) the interpolation speed
Return Value:
Array - the interpolated value

Examples

Example 1:
[[1,1,1], [20,20,20], 0.2, 0.1] call BIS_fnc_interpolateVectorConstant;

Additional Information

See also:
BIS_fnc_interpolateConstant BIS_fnc_interpolate BIS_fnc_interpolateVector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note