fleeing

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Revision as of 10:28, 27 August 2007 by Mikero (talk | contribs) (changed global to local variable to make clear the variable)
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Description

Description:
Checks if a unit is fleeing.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = fleeing Unit
Parameters:
Unit
Return Value:
Boolean - Returns true if a unit is fleeing, false if not. Dead or empty units return false.

Examples

Example 1:
? (fleeing _east_unit) : player sideChat "We have won!"

Additional Information

See also:
See also needed

Notes

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Notes

Posted on 20:12, 19 March 2007 (CET)
Shuko
To prevent units from fleeing, use allowFleeing.

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