alive

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Revision as of 12:15, 25 November 2008 by Ceeeb (talk | contribs) (formatting)
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Description

Description:
Check if given vehicle/person/building is alive (i.e. not dead or destroyed).
Groups:
Uncategorised

Syntax

Syntax:
Boolean = alive object
Parameters:
object : Object
Return Value:
Boolean : true when alive, false when dead

Examples

Example 1:
?!(alive player) : exit

Additional Information

See also:
setDammage

Notes

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Notes

Returns 'BOOL' if the object does'nt exists. For example in multiplayer when a object is removed alive will return 'BOOL' if a new player join after the object were destroyed.

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