getHideFrom – Talk
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From the few tests I've done, this function always returned me [0,0,0]. Has anyone been able to get a correct result?--Whisper 17:21, 10 April 2007 (CEST)
- I got a result. But the only result I got, is the position from the enemy... not very helpful.
- Friendly Unit: fu1, Enemy: e1
hidepos = fu1 gethidefrom e1;
- Now hidepos = (getpos e1). Not exactly the same... but very close!
- And nothing to find about it in the www... that's hard...
- --HeliJunkie 10:47, 4 December 2008 (CET)
- The command is used in the formation.fsm of the characters.pbo. It is used in conjunction with two other commands: getHideFrom -> findCover -> setHideBehind
- Could it be that it does not return the real position of the enemy but the suspected one?
- --Worldeater 23:47, 25 February 2009 (CET)