setHit

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Revision as of 15:39, 5 June 2009 by PhilippRauch (talk | contribs)
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Description

Description:
Damage / repair part of object. Damage 0 means fully functional, damage 1 means completely destroyed / dead.
Groups:
Uncategorised

Syntax

Syntax:
object setHit [part, damage]
Parameters:
object: Object -
part: String -
damage: Number -
Return Value:
Nothing

Examples

Example 1:
vehicle player setHit ["engine", 1]

Additional Information

See also:
See also needed

Notes

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Notes

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