lineIntersectsWith

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Revision as of 22:06, 21 July 2012 by Lou Montana bi wiki (talk | contribs) (removed TOH category)
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Description

Description:
Returns objects intersecting with the virtual line from begPos to endPos.
Groups:
Uncategorised

Syntax

Syntax:
lineIntersectsWith [begPos, endPos, objIgnore1, objIgnore2, sortByDist]
Parameters:
begPos: PositionASL
endPos: PositionASL
objIgnore1: (optional) Object - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.
objIgnore2: (optional) Object - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent interesection inside of it being reported
sortByDist: (optional) Boolean - sort intersecting objects by distance
Return Value:
Array - intersecting objects

Examples

Example 1:
lineIntersectsWith [eyePos player, aimPos chopper, player, chopper]

Additional Information

See also:
terrainIntersectlineIntersects

Notes

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Notes

Posted on may 31, 2012 - 10:50 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • lineIntersects
  • lineIntersectsWith

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