enableCopilot

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Revision as of 22:41, 17 February 2014 by Dr StrangePete (talk | contribs) (add to command groups object manipulation & veh assignment; see also isCopilotEnabled; add example; add note clarifying mechanic)
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Description

Description:
Enables copilot actions.
Groups:
Uncategorised

Syntax

Syntax:
vehicle enableCopilot enable
Parameters:
vehicle: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
if ( ! isCopilotEnabled myHeli ) then { myHeli enableCopilot true; };

Additional Information

See also:
isCopilotEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on February 17, 2014
Strangepete
Only enables the user actions, not who is in control - pilot still can lock or unlock co-pilot controls when true.
You can use the Arma 3 Event Handler - ControlsShifted to detect 'Take Controls' or 'Release Controls' actions

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