forceRespawn

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Revision as of 13:15, 3 September 2014 by Str (talk | contribs)
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Description

Description:
Forces unit to respawn. The effect as if the player pressed RESPAWN button in the game pause menu only there is no "so and so was killed" message.
Groups:
Uncategorised

Syntax

Syntax:
forceRespawn unit
Parameters:
unit: Object
Return Value:
Nothing

Examples

Example 1:
forceRespawn player;

Additional Information

See also:
playerRespawnTimesetPlayerRespawnTime

Notes

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Notes

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