camCommitted
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Description
- Description:
- Checks if the conduction of the last camCommit call already finished.
- Groups:
- Uncategorised
Syntax
- Syntax:
- camCommitted camera
- Parameters:
- camera: Object - object of type "camera"
- Return Value:
- Boolean - true if the last camCommit already finished, false if not
Examples
- Example 1:
; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; camCommitted will return false until the 6 seconds of camCommit have passed
Additional Information
- See also:
- camCommit
Notes
-
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