camCommitted

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Revision as of 22:31, 1 August 2006 by Hardrock (talk | contribs)
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Description

Description:
Checks if the conduction of the last camCommit call already finished.
Groups:
Uncategorised

Syntax

Syntax:
camCommitted camera
Parameters:
camera: Object - object of type "camera"
Return Value:
Boolean - true if the last camCommit already finished, false if not

Examples

Example 1:
; create a camera object
_cam = "camera" camCreate [5600,4800,10]
_cam camSetTarget player
_cam cameraEffect ["internal", "BACK"]
_cam camCommit 0

; smoothly move the camera to its new position in 6 seconds
_cam camSetPos [5680,4720,20]
_cam camCommit 6
@camCommitted _cam

; camCommitted will return false until the 6 seconds of camCommit have passed

Additional Information

See also:
camCommit

Notes

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Notes

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