BIS_fnc_posDegToWorld

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Description

Description:
Convert latitude/longtitude coordinates into game world position. World config has to contain following settings to convert the position correctly: // Required for scripting mapSize = 61440; //--- Can differ from mapArea size, as ingame world can be resized mapZone = 10; //--- UTM zone mapArea[] = { //--- lon/lat coordinates (not in UTM to assure .kml precision) -122.754367782585,47.3272454065969, //--- Bottom Left -121.930117859276,47.8753494907418 //--- Top Right };
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[longitude, latitude, world] call BIS_fnc_posDegToWorld;
Parameters:
longitude: Number
latitude: Number
world: String - (Optional, default worldName)
Return Value:
Array of Numbers - format [easting,northing,zone]

Examples

Example 1:
[47.63959,-122.127249] call BIS_fnc_posDegToWorld;

Additional Information

See also:
BIS_fnc_posDegToUTMBIS_fnc_posUTMToDeg

Notes

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Notes

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