cutObj

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Revision as of 09:57, 25 September 2014 by Kenoxite (talk | contribs)
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Description

Description:
Display an object defined in the mission's description.ext, the campaign's description.ext or the global resource.cpp.
Groups:
Uncategorised

Syntax

Syntax:
(layer) cutObj [name, type, (speed)]
Parameters:
layer: Number - This parameter is optional and only available in Arma 2. Omit it for earlier versions. It defines the layer in which the effect is shown, where 0 is the back most.
[name, type, speed]: Array
name: String - the className of the object
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed: Number - This value is optional, time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
Return Value:
Nothing

Examples

Example 1:
cutObj ["TVSet","PLAIN"]; cutObj ["TVSet","PLAIN",2]
Example 2:
2 cutObj ["TVSet","PLAIN",2];

Additional Information

See also:
titleObjcutTextcutRsc

Notes

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Notes

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