BIS_fnc_inAngleSector

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Description

Description:

//------------------
// Purpose: Checks if a position lies within an angle sector
// Arguments: [<center position>,<center angle of sector>,<sector width>,<position>]
// Return: boolean
//
/*
	Returns true if <position> lies within the sector defined by <center position>,
	<center angle of sector> and <sector width>. Use this function to determine if
	a position lies within a certain angle from another position (ie the <center position>). 
	Example:
	[position player,getdir player,30,position enemy_tank] call BIS_fnc_inAngleSector
	will return true if the vehicle named enemy_tank is within 30 degrees of where the player is pointing.
*/
// Revision History:
// 09/01/08 0.1 - First cut VBS2
//------------------


(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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