BIS_fnc_taskSetDestination

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Revision as of 12:13, 15 September 2016 by Larrow (talk | contribs) (Updated function description)
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Description

Description:
/*
	
	Description:
	Set a task's destination.

	Parameters:
		0: STRING - task name
		1: OBJECT or ARRAY or STRING - task destination
			OBJECT - task will be displayed on the object if player knows about it,
				otherwise it will be on estimated position or even hidden
			[OBJECT,true] - task will be on exact object position,
					even if player doesn't know about the object
			[X,Y,Z] - position - task will be on given positon
			STRING - marker name - task will be at markers current position
				(position not updated if marker moves)

	Returns:
	STRING - Task ID
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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