BIS_fnc_setRespawnInventory

From Bohemia Interactive Community
Revision as of 14:33, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Set respawn loadouts.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[target, inventory] call BIS_fnc_setRespawnInventory
Parameters:
input: Object, Group, Side or Namespace - Target where respawn inventories should be saved
input: Array of strings - Classes from CfgInventory or CfgVehicles
Return Value:
Array - in format:

Examples

Example 1:
[ player, ["B_T_Recon_TL_F"] ] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
Respawn functionsBIS_fnc_removeRespawnInventoryBIS_fnc_addRespawnInventory

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section