worldSize

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Revision as of 12:57, 2 September 2019 by Lou Montana (talk | contribs) (Text replacement - "|= Game version" to "|Game version=")
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Description

Description:
Returns the engine calculated size of the current world (do not confuse with BIS_fnc_mapSize, which could return the same value, but is just a simple look up in config).
Groups:
Uncategorised

Syntax

Syntax:
worldSize
Return Value:
Number

Examples

Example 1:
_size = worldSize;

Additional Information

See also:
worldNamemissionNamebriefingNameserverNameBIS_fnc_mapSize

Notes

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Notes

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Posted on September 1, 2019 - 12:01 (UTC)
R3vo
In order to cover the map by for example a round marker, one can get the dimensions like this:
private _a = worldSize / 2; private _center = [_a, _a, 0]; private _size = sqrt 2 * _a;