BIS_fnc_priorityQueue_IsEmpty

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Revision as of 10:03, 4 October 2020 by R3vo (talk | contribs) (Text replacement - "|Game version=" to "|Game version= |gr1= Priority Queue |GROUP1=")
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Description

Description:
/*
	Author: Zozo

	Description:
	Checks if the Queue is empty

	Parameters:
	_handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)

	Returns:
	_empty:BOOL - true if the Queue is empty

	Syntax:
	_empty:BOOL = [_handle] call BIS_fnc_PriorityQueue_IsEmpty;

	Example:
	_isTheQueueEmpty = [_priorityQueue_1] call BIS_fnc_PriorityQueue_IsEmpty;
*
Template:placeholder
Execution:
call
Groups:
Priority Queue

Syntax

Syntax:
[] call BIS_fnc_priorityQueue_IsEmpty
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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