Channel IDs

From Bohemia Interactive Community
Revision as of 17:28, 24 October 2020 by R3vo (talk | contribs) (Created page with "{{wip|}} This page will explain channel IDs for markers, radio and chat. {| class="wikitable sortable" |- ! Channel ID !! Channel Name !! Usage |- || -1 || None || Is used wh...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:wip This page will explain channel IDs for markers, radio and chat.

Channel ID Channel Name Usage
-1 None Is used when a marker is created with createMarker but no channel ID was defined. Markers in "none" channel are visible in all other channels as well
0 Global
  • Markers are visible for all players
  • Voice is audible for all player
  • Chat messages are visible for all players
2 Command Example
3 Group Group Chat. This channel cannot be disabled. It's the default fallback channel if something goes wrong
4 Vehicle For in-vehicle communication
5 Direct Voice is only audible for nearby players. Template:AnswerMe
6 - 15 Custom Channels Custom channels can be created or deleted on the fly. See createChannel. Markers, voice and chat will only be visible / audible for players which have been assigned to this channel.