BIS_fnc_sceneGetObjects
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Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Broken FunctionsScenes
Syntax
- Syntax:
- Syntax needed
- Parameters:
- centre: Object or String - object or marker name - NOT a Position
- radius: Number - (Optional, default 20)
- type: String - (Optional, default "All") - objects type (see nearestObjects)
- Return Value:
- Return value needed
Examples
- Example 1:
[player, 20, "Car"] call BIS_fnc_sceneGetObjects;
Additional Information
- See also:
- See also needed
Notes
-
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