BIS_fnc_setRespawnInventory

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Revision as of 21:27, 23 January 2021 by Lou Montana (talk | contribs) (Text replacement - "{{Function " to "{{RV|type=function ")
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Description

Description:
Description needed
Execution:
call
Groups:
Respawn

Syntax

Syntax:
Syntax needed
Parameters:
target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
inventory: Array of strings - Classes from CfgInventory or CfgVehicles
Return Value:
Return value needed

Examples

Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
See also needed

Notes

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