setMimic

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Revision as of 01:23, 30 January 2021 by Lou Montana (talk | contribs) (Text replacement - "<dt class="note">([^<>]+) " to "<dt class="note">$1</dt> ")
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Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object ManipulationUnit Identity

Syntax

Syntax:
Syntax needed
Parameters:
person: Object
mimic: String - can be one of:
Before Arma 2 OA v1.6x Since Arma 2 OA v1.6x
  • "Default"
  • "Normal"
  • "Smile"
  • "Hurt"
  • "Ironic"
  • "Sad"
  • "Cynic"
  • "Surprised"
  • "Agresive"sic
  • "Angry"
  • "neutral"
  • "dead"
  • "danger"
  • "hurt"
  • "aware"
  • "safe"
  • "combat"
  • "unconscious"
Return Value:
Return value needed

Examples

Example 1:
_soldier1 setMimic "hurt";

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Jan 19, 2010 - 15:30 (CEST)
Lou Montana
Not working in Arma 2 1.05.