getClientState

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Revision as of 17:36, 8 June 2021 by Lou Montana (talk | contribs) (Text replacement - " {{uc:{{PAGENAME}}}}" to "")
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Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
_state = getClientState;
Example 2:
if (getClientState == "BRIEFING READ") then {hint "Let the show begin!"};

Additional Information

See also:
getClientStateNumbergetPlayerUID

Notes

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