titleText

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Revision as of 20:22, 10 June 2021 by Lou Montana (talk | contribs) (Text replacement - " " to " ")
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Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
Syntax needed
Parameters:
[text, type, speed, showInMap, isStructuredText]: Array
text: String - text to be displayed
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - Time in seconds to fade in resource. Default: -1
showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
isStructuredText (Optional): Boolean - true to switch support for Structured Text formatting. Default: false (See Example 3. Available since Arma 3 v1.74)
Return Value:
Return value needed

Examples

Example 1:
titleText ["Show this text", "PLAIN"];
Example 2:
titleText ["Your message", "BLACK", 2];
Example 3:
Since Arma 3 v1.74:titleText ["<t color='#ff0000' size='5'>RED ALERT!</t><br/>***********", "PLAIN", -1, true, true];

Additional Information

See also:
titleFadeOutcutTextcutObjallActiveTitleEffects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on November 21, 2014 - 09:03 (UTC)
DreadedEntity
The third parameter or 'speed', as it is called in the description, refers to the amount of time the message will be shown on-screen. Multiply each number by 10 to get the number of seconds it will be shown. You can even use floats as input, like 0.1, to show a message for only 1 second.

Note: Calculating the time with that method does not include the time it takes to fade in/out, which is about 1 second unless you use numbers lower than 1.
Note: Using anything lower than 0.001 seems to have no effect, or the effect is so little it is negligible.
(A3 1.34.128075)