BIS_fnc_saveInventory

From Bohemia Interactive Community
Revision as of 20:36, 10 June 2021 by Lou Montana (talk | contribs) (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
params: Array - (Optional, default [ ]) Custom parameters stored with the loadout
delete: Boolean - (Optional, default false) Whether or not to delete the loadout
Return Value:
Array - Saved value

Examples

Example 1:
[ player, [missionNamespace, "BIS_inv"], [], true ] call BIS_fnc_saveInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_deleteInventorygetUnitLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 2, 2020 - 15:22 (UTC)
Ilias38rus
Doesn't work for backpacks in backpack, unlike getUnitLoadout.