BIS_fnc_addVirtualItemCargo
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Description
- Description:
- Add virtual items to an object (e.g., ammo box). Virtual items can be selected in the Arsenal.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object,itemClasses,addItemsGlobal,arsenal] call BIS_fnc_addVirtualItemCargo
- Parameters:
- object: Object - Object to which items will be added
- itemClasses: Boolean, String or Array of strings - Item classes
- addItemsGlobal: Boolean - (Optional, default false) true to add items globally
- arsenal: Boolean - (Optional, default true) true to add Arsenal action
- Return Value:
- Array of strings - All virtual items
Examples
- Example 1:
[ BIS_ammoBox, ["class_1","class_2"], false, true ] call BIS_fnc_addVirtualItemCargo;
Additional Information
- See also:
- ArsenalBIS_fnc_addVirtualBackpackCargoBIS_fnc_addVirtualMagazineCargoBIS_fnc_addVirtualWeaponCargoBIS_fnc_arsenalBIS_fnc_getVirtualBackpackCargoBIS_fnc_getVirtualItemCargoBIS_fnc_getVirtualMagazineCargoBIS_fnc_getVirtualWeaponCargoBIS_fnc_removeVirtualBackpackCargoBIS_fnc_removeVirtualItemCargoBIS_fnc_removeVirtualMagazineCargoBIS_fnc_removeVirtualWeaponCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 16, 2014 - 23:55 (UTC)
- Kamaradski
-
In AmmoboxInit mode, for the ammobox to ONLY contain your white-listed items in the ammobox, you should first issue the BIS_fnc_removeVirtualItemCargo command. Otherwise the box will contain non whitelisted clutter.
Example:["AmmoboxInit",[_myBox,true]] call BIS_fnc_arsenal; [_myBox,[true],true] call BIS_fnc_removeVirtualItemCargo; [_myBox,["U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt"],true] call BIS_fnc_addVirtualItemCargo;