rating

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Revision as of 23:29, 15 April 2006 by Planck (talk | contribs)
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rating unit


Operand types:

unit: Object

Type of returned value:

Number

Description:

Check unit rating.

Rating is increased for killing enemies, decreased for killing friendlies, can be changed by mission designer.


Example:

_score = rating player


Comments

Use addRating to change the rating of a unit.


The rating of the player is displayed as the "score" at the end of the mission.

In the description.ext, you define how many points it takes to get a perfect score, and all those pretty gold stars.