fadeEnvironment

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Revision as of 00:00, 11 August 2021 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Changes the master environment volume smoothly within the given time and is different from enableEnvironment global mute option. The default volume is 1.0.
Influenced sounds among others are:
  • forest sounds (birds, crickets, ...)
  • Waves
  • Wind
  • Rain
  • Sounds produced by air conditioners and similar
  • Thunder (since Arma 3 v2.06)
Groups:
Sounds

Syntax

Syntax:
time fadeEnvironment volume
Parameters:
time: Number - Fade interval in seconds
volume: Number - Speech volume range 0 to 1
Return Value:
Nothing

Examples

Example 1:
5 fadeEnvironment 0.1;

Additional Information

See also:
environmentVolumefadeSpeechfadeRadiofadeSoundfadeMusicsoundVolumemusicVolumeradioVolumespeechVolumeenableEnvironmentenvironmentEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note