triggerAmmo

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Revision as of 12:50, 10 March 2022 by Lou Montana (talk | contribs) (Add argument locality)
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Description

Description:
Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
Groups:
Object Manipulation

Syntax

Syntax:
triggerAmmo munition
Parameters:
munition: Object
Return Value:
Nothing

Examples

Example 1:
triggerAmmo bomb1

Additional Information

See also:
getShotParents "Fired" Event Handler

Notes

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