setVehiclePosition
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Description
- Description:
- Changes the object position. If the markers array contains more than one name, the position of a random marker is used. Otherwise, the position defined in the first array is used. The object is placed inside a circle with this position as its center and placement as its radius.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object setVehiclePosition [position, markers, placement]
- Parameters:
- object: Object
- [position, markers, placement]: Array
- Return Value:
- Nothing
Examples
- Example 1:
player setVehiclePosition [[0, 0, 0], ["Pos1","Pos2","Pos3"], 0]
Will place the player at either one of the three markers positions.
Additional Information
- See also:
- See also needed
Notes
-
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