Spearhead 1944 Code Snippets
Jump to navigation
Jump to search
Useful code snippets
Determine positions of craters on terrain
The craters that are part of the terrain, not objects.
They usually have crater decals in them. But the terrain ones do not link to the config versions so detecting them is harder.
There may be a better way than this to find them, but this is what came to mind first.
(nearestObjects [player, [], 10]) select {((getModelInfo _x) # 0) in ["spe_crater_decal_large.p3d","spe_crater_decal_small.p3d"]}