BIS_fnc_getRespawnPositions

From Bohemia Interactive Community
Revision as of 12:39, 8 November 2023 by Lou Montana (talk | contribs) (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Return scripted respawn positions available for the given unit.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
input call BIS_fnc_getRespawnPositions
Parameters:
input: Object, Group, Side or Namespace - Where the respawn positions are saved
Return Value:
Array - array of respawn positions (Position, Object or String) - see BIS_fnc_addRespawnPosition)

Examples

Example 1:
private _respawnPositions = missionNamespace call BIS_fnc_getRespawnPositions; // can be e.g [bis_o1, [1337, 4200, 0.01], "myMarker", myVehicle]

Additional Information

See also:
Respawn functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note