fleeing
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Description
- Description:
- Checks if a unit is fleeing.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = fleeing unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean - Returns true if a unit is fleeing, false if not. Dead or empty units return false.
Examples
- Example 1:
? (fleeing _east_unit) : player sideChat "We have won!"
Additional Information
- See also:
- allowFleeing
Notes
-
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