name

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Revision as of 23:24, 1 May 2006 by Planck (talk | contribs)
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name object


Operand types:

object: Object

Type of returned value:

String

Description:

The name given to a unit using the setIdentity instruction or selected randomly by the game engine if setIdentity has not been used on the unit.

If used on vehicle, name of first crew member (in order commander, driver, gunner).


Example:

_name = name vehicle player


Comments:

name will return an error for units that have been dead for more than a few seconds.