BIS_fnc_advHint
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Description
- Description:
/* File: advHint.sqf Description: Primary function of advanced hint system Parameter(s): _this select 0: Array - Array in format ["hint mainclass","hint class"] or ["hint mainclass","hint class","sub-hint class"] _this select 1: Number (optional) - Duration of short version of hint in seconds _this select 2: String (optional) - Condition for hiding of short version of hint _this select 3: Number (optional) - Duration of full version of hint in seconds _this select 4: String (optional) - Condition for hiding of full version of hint _this select 5: Bool (optional) - True shows hint even if tutorial hints are disabled via game settings _this select 6: Bool (optional) - True shows directly the full hint without using of the short hint _this select 7: Bool (optional) - Show the hint in a mission only once (true) or multiple times (false) _this select 8: Bool (optional) - Sound is not used when false Returned value: None. Create variable BIS_fnc_advHint_hint: BIS_fnc_advHint_hint select 0: String - Class of hint BIS_fnc_advHint_hint select 1: String - Structured text of full hint BIS_fnc_advHint_hint select 2: String - Structured text of short hint BIS_fnc_advHint_hint select 3: Number - Duration of short hint in seconds BIS_fnc_advHint_hint select 4: String - Condition for hiding of short hint (default: "false") BIS_fnc_advHint_hint select 5: Number - Duration of full hint in seconds BIS_fnc_advHint_hint select 6: String - Condition for hiding of full hint (default: "false") BIS_fnc_advHint_hint select 7: Bool - True shows directly full hint (default: false) BIS_fnc_advHint_hint select 8: Bool - True for using of sound (default: true) Note: Hint must be defined in CfgHints. */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
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