BIS_fnc_endMission
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Description
- Description:
- Ends mission with a fade effect.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [(endName,isVictory,fadeType,playMusic,completeTasks)] spawn BIS_fnc_endMission;
- Parameters:
- endName (Opional): String - end type, as used in endMission command (default: "end1")
- isVictory (Opional): Boolean - true to successful end, false for failed end (default: true)
- fadeType (Optional): Boolean or Number - true for signature closing shot. When number, simple fade to black of given duration is used.
- playMusic (Optional): Boolean - false to disable automatic music during closing shot. (default: true)
- completeTasks (Optional): Boolean - true to cancel all pending tasks. (default: false)
- Return Value:
- Boolean
Examples
- Example 1:
"end1" call BIS_fnc_endMission;
- Example 2:
["epicFail",false,2] call BIS_fnc_endMission;
Additional Information
- See also:
- Debriefing
Notes
-
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